VR Games

Introduction to Virtual Reality (VR)
Virtual Reality (VR) literally makes it possible to experience anything, anywhere, anytime. It is the most immersive type of reality technology and can convince the human brain that it is somewhere it is really not. Head mounted displays are used with headphones and hand controllers to provide a fully immersive experience. With the largest technology companies on planet earth (Facebook, Google, and Microsoft) currently investing billions of dollars into virtual reality companies and startups, the future of virtual reality is set to be a pillar of our everyday lives.

We have the Games and Hardware to get you started today!


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Quality VR Setups


This month's games

2MD VR Football Affected: The Manor Arcade LA Deadzone Archery Kings VR Arizona Sunshine Arcade A-Tech  Cybernetic VR Badminton Kings VR Baseball Kings VR
Beat Saber Blasters of The Universe Cloudlands: VR Minigolf Eleven: Table Tennis VR Elven Assassin Escape First EscapeVR: Trapped Above The Clouds Everyday Golf VR
Final Soccer Google Earth VR Hoops VR I Expect You To Die Infinite Art Museum Island 359 Job Simulator Nature Treks VR
Overview: A Walk Through The Universe Ping Pong Kings VR Raw Data Arcade Richie's Plank Experience RockaBowling VR Smashbox Arena Space Pirate Trainer Squash Kings VR
Stand Out: VR Battle Royale Superhot VR Superhot VR: Arcade Edition Sweet Escape Tales of Escape Tennis Kings VR The Brookhaven Experiment The Kremer Collection VR Museum
theBlu: Season 1 Arcade Edition Unknown Pharaoh To The Top Virtual Arctic Expedition VR: Vacate The Room Yuki Rec Room

Our Top played Games!

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What is Virtual Reality?

Virtual Reality (VR) is the use of computer technology to create a simulated environment. Unlike traditional user interfaces, VR places the user inside an experience. Instead of viewing a screen in front of them, users are immersed and able to interact with 3D worlds. By simulating as many senses as possible, such as vision, hearing, touch, even smell, the computer is transformed into a gatekeeper to this artificial world. The only limits to near-real VR experiences are the availability of content and cheap computing power.

What’s the difference Between Virtual Reality and Augmented Reality?

Virtual Reality and Augmented Reality are two sides of the same coin. You could think of Augmented Reality as VR with one foot in the real world: Augmented Reality simulates artificial objects in the real environment; Virtual Reality creates an artificial environment to inhabit.

In Augmented Reality, the computer uses sensors and algorithms to determine the position and orientation of a camera. AR technology then renders the 3D graphics as they would appear from the viewpoint of the camera, superimposing the computer-generated images over a user’s view of the real world.

In Virtual Reality, the computer uses similar sensors and math. However, rather than locating a real camera within a physical environment, the position of the user’s eyes are located within the simulated environment. If the user’s head turns, the graphics react accordingly. Rather than compositing virtual objects and a real scene, VR technology creates a convincing, interactive world for the user.

Virtual Reality technology

Virtual Reality’s most immediately-recognizable component is the head-mounted display (HMD). Human beings are visual creatures, and display technology is often the single biggest difference between immersive Virtual Reality systems and traditional user interfaces. For instance, CAVE automatic virtual environments actively display virtual content onto room-sized screens. While they are fun for people in universities and big labs, consumer and industrial wearables are the wild west.

With  a multiplicity of emerging hardwar e and software options, the future of wearables is unfolding but yet unknown. Concepts such as the HTC Vive Pro Eye, Oculus Quest and Playstation VR are leading the way, but there are also players like Google, Apple, Samsung, Lenovo and others who may surprise the industry with new levels of immersion and usability. Whomever comes out ahead, the simplicity of buying a helmet-sized device that can work in a living-room, office, or factory floor has made HMDs center stage when it comes to Virtual Reality technologies.